top of page
Reel
Work

Animation Reel from December 2018

Resume

Resume

Animation | Previs | Postvis | Roto | Compositing | Tracking | Mocap Cleanup | Maya

PFTrack | Unreal Engine | After Effects | Premiere Pro | Shotgun Pipeline Software 

 


WORK EXPERIENCE
 

Freelance Layout and Animation

Self Employed Artist

Clients/Projects:

- MrBeast YouTube

- CWBY Creative - Shenseea Music Video Promo

Technicolor Creative Services - The Mill and MPC 2023

Visualization Artist

- Visualized for 4D ride

DNEG Los Angeles 2021 -  2023

Visualization Lead & Senior Artist

- Took feedback from and reported directly to the Head of Department

- Mentored Artists in best practices for prevising in Unreal

- Worked closely with the Asset Lead to develop complex rigs, ensuring ease of use for animators, and anticipating needed rig features based on storyboards

- Was the 'Go To' postvis artist in the department. Supervisors would refer artists to me for help in developing compositing techniques and navigating After Effects.

- Identified department needs and referred successful hires into the department. All of my hired referrals have a 100% retention and renewal rate.

Previs: The Last of Us (TV Series) (2023), 2 NDA'd Titles

Postvis: The Adam Project (2022), Devotion (2022), Bullet Train (2022), Shazam! Fury of the Gods (2022)

Day For Nite 2020 - 2021

Senior Previs Artist

- Prevised for an Unreal Project

 

Previs: Black Adam (2022), 1 NDA'd Title



The Third Floor 2019 - 2020

Previs/Postvis Artist - Animation and Compositing

- Responsibilities included animating and lighting for previs, compositing and animating for postvis.

- Worked closely with visualization supervisor to vizdev effects to fit within a production's budget.

Previs: Uncharted (2022), Shang-Chi and the Legend of the Ten Rings (2021), WandaVision (2021), The Falcon and the Winter Soldier (2021)

Postvis: Eternals (2021), The Tomorrow War (2021), Loki (2021), The Falcon and the Winter Soldier (2021)
 

MPC Film 2019

Previs Artist and Senior Postvis Artist

- Animated in a Linux for a virtual production that used the Unity Game Engine
- Lead on previs sequences by designating tasks to other animators and teaching them the proprietary engine tools

- Maintained spreadsheets of shot assignments, engine assets, and other information to ensure consistency between shots

- Lead on postvis sequences by creating templates that provided the correct color keys, mattes, and color corrections in After Effects for similar shots in a sequence, accelerating shot delivery for the team.

- Mentored other artists in keying and roto methods.

Previs: Code Name OJAI

Postvis: Noelle (2019), Godzilla vs Kong (2021)

Proof Inc 2019

Postvis Compositor and Animator

Performed body part replacement using roto, painting out, and compositing in Nuke

 

Postvis: Morbius (2022) Chaos Walking (2021)

Territory Studio 2019 & 2020
Finals Animator 

Finals Animation: Blankos South by Southwest Commercial, Amazan AWS Next Gen Stats Commercial

Rooster Teeth 2018 - 2019
Finals Animator

Lead on complex shots by blocking out animation, then wrote shot documentation for team members to finish shots

- Wrote documentation on tool implementation for animation team use

- Diagnosed and resolved cross-departmental problems on complex shots

- Animated scenes with combat, multiple characters, lip-sync, and flying creatures

- Animated hand keyed and with motion capture

- Animated 3D characters in a 2D stylized manner on 2s

- Animated Emotes to be used in engine for a first-person shooter game

 

Finals Animator: RWBY Vol. 6 (TV Show), genLOCK Season 1 (TV Show), Vicious Circle (Video Game)

VFX Assistant

- Assisted the VFX Supervisor on set, ensuring scenes were shot properly for post-production by placing tracking markers, documenting camera specifications for shots, and communicating with production on post's needs

 

VFX Assitant: Arizona Circle (Web Show)

Halon Entertainment 2018
Previs Artist

 

- Worked on the 'Third Act Battle' of Aquaman that was nominated by the Visual Effects Society for Oustanding Virtual Cinematography in a Photoreal Project

- Performed previs on high-density battle sequences involving sea creatures and spaceships
- Unreal Engine rendering and rigging assist

 

Previs: Aquaman (2018), Universal Studios Hollywood "Fearless Kids Aren't Born" Commercial

Cambium Networks 2013

Short-term Freelance Animator

- Developed an animation of a simulation of Cambium Networks' GPS Synchronization technology.

- Utilizing prior sales experience, collaborated with Cambium Networks' marketing executive to develop an animation that would market products to government and private clients.

Studio X (In-school studio for outside clients) 2015 – 2016

Animator


Animator: Junior Giants FoodiecatsThe World of Steam


AWARDS & HONORS

 

Aquaman 'Third Act Battle'  2019

Previs Artist - Halon Entertainment

Visual Effects Society nomination for Outstanding Virtual Cinematography in a Photoreal Project

Nomination listed under Halon supervisor, Ryan McCoy


EDUCATION


Academy of Art University, San Francisco, CA Dec 2017

MFA 3D Animation & Visual Effects


AnimationMentor.com

Diploma in Advanced Character Animation Studies
Mentors: Sean Sexton, Boola Robello, Peter Kelly, Jean-Denis Haas

 

DePaul University, Chicago, IL

Bachelor of Science in Animation

REFERENCES Available upon request

Filmography

last of us.png
Filmography
shazam2.jpg
DEVO-poster-1-225x350.png
BLAD-poster-2-225x350.png
BulletTrain_Poster.jpg
Morbius.jpg
The Adam Project.jpg
Uncharted.jpg
eternals.jpg
The Tomorrow War.jpg
ShangChi.jpg
EsRUFLjU0AEggnI.jpg
wv_online.jpg
chaos-walking-poster-1605262064.jpg
download.jpg
loki-1269834.webp
noelle poster.jpg
RWBY Poster.jpg
genlock-poster.png
aquaman poster.jpg

More Coming Soon

bottom of page